Rotation without rotating
Vorxel » Devlog
I came across this and found it very fascinating! It could be used to rotate groups of voxels about an axis without rotating them (keep them grid aligned).
Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Fixed bug with dynamic direct sunlight and level of detail27 days ago
- Voxel Cone Tracing Experiment27 days ago
- Dynamic direct sunlight working with level of detail30 days ago
- Improved dynamic direct sunlight35 days ago
- Dynamic direct sunlight36 days ago
- Previous folly and finally success43 days ago
- Rasterized triangles are evil!52 days ago
- Procedurally Generated Blocks (Video)55 days ago
- Fog is working again58 days ago
- Improved fragment/compute shading rates60 days ago
Comments
Log in with itch.io to leave a comment.
[Adding this here so as to not fill my devlog with external resources.]
I just came across this article linked to on the r/VoxelGameDev subreddit. Those developing voxel engines may find this useful.
A guide to fast voxel ray tracing using sparse 64-trees
Awesome thanks, both these seem amazing!
Link to PDF explaining how to do Three-Dimensional Rotations By Three Shears