Procedurally Generated Blocks (Video)
Vorxel » Devlog
P.S. With the video recording software running, my voxel engine runs slower unfortunately. Without the video recording software running, I can place 32x32x32 sized blocks as fast as I click in rapid succession.
Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Improved dynamic direct sunlight3 days ago
- Dynamic direct sunlight4 days ago
- Previous folly and finally success11 days ago
- Rasterized triangles are evil!20 days ago
- Fog is working again26 days ago
- Improved fragment/compute shading rates28 days ago
- Debugging variable compute shader rates33 days ago
- Deferred gbuffer rendering update34 days ago
- Deferred gbuffer rendering via compute shader ray marching output35 days ago
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