Dynamic direct sunlight working with level of detail
Vorxel » Devlog
Occasionally I see a weird flash, which when I see those, it's usually caused by a synchronization issue I haven't tracked down yet.
Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Improved dynamic direct sunlight5 days ago
- Dynamic direct sunlight6 days ago
- Previous folly and finally success13 days ago
- Rasterized triangles are evil!22 days ago
- Procedurally Generated Blocks (Video)25 days ago
- Fog is working again28 days ago
- Improved fragment/compute shading rates30 days ago
- Debugging variable compute shader rates35 days ago
- Deferred gbuffer rendering update36 days ago
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