Experimenting with placing blocks of voxels using procedurally generated 3D textures
Vorxel » Devlog

Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Fixed bug with dynamic direct sunlight and level of detail61 days ago
- Voxel Cone Tracing Experiment62 days ago
- Dynamic direct sunlight working with level of detail64 days ago
- Improved dynamic direct sunlight70 days ago
- Dynamic direct sunlight70 days ago
- Previous folly and finally success77 days ago
- Rasterized triangles are evil!86 days ago
- Procedurally Generated Blocks (Video)89 days ago
- Fog is working again92 days ago
- Improved fragment/compute shading rates94 days ago
Comments
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nice
My inspiration for this comes from:
https://www.youtube.com/watch?v=WaZvDCmlERc&t=1s
https://jsfiddle.net/uzMPU/
yuhg