P.S. Image showing graphics settings in better detail
Vorxel » Devlog
Sliders control size of shader rates regions. Entire screen can be set to any one of the three shading rates or a combination of two or three at preferred region sizes.
With the below level of detail and shader rates settings I get 900+ frames per second on a NVIDIA GeForce RTX 3050 GPU with a i5-6500 3.20GHz CPU at 1024x768 resolution:

Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Fixed bug with dynamic direct sunlight and level of detailFeb 04, 2025
- Voxel Cone Tracing ExperimentFeb 04, 2025
- Dynamic direct sunlight working with level of detailFeb 01, 2025
- Improved dynamic direct sunlightJan 27, 2025
- Dynamic direct sunlightJan 26, 2025
- Previous folly and finally successJan 19, 2025
- Rasterized triangles are evil!Jan 10, 2025
- Procedurally Generated Blocks (Video)Jan 07, 2025
- Fog is working againJan 04, 2025
- Improved fragment/compute shading ratesJan 02, 2025
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