P.S. Image showing graphics settings in better detail
Vorxel » Devlog
Sliders control size of shader rates regions. Entire screen can be set to any one of the three shading rates or a combination of two or three at preferred region sizes.
With the below level of detail and shader rates settings I get 900+ frames per second on a NVIDIA GeForce RTX 3050 GPU with a i5-6500 3.20GHz CPU at 1024x768 resolution:
Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
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- Fog is working again26 days ago
- Improved fragment/compute shading rates28 days ago
- Debugging variable compute shader rates33 days ago
- Deferred gbuffer rendering update34 days ago
- Deferred gbuffer rendering via compute shader ray marching output35 days ago
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