P.S. Image showing graphics settings in better detail
Vorxel » Devlog
Sliders control size of shader rates regions. Entire screen can be set to any one of the three shading rates or a combination of two or three at preferred region sizes.
With the below level of detail and shader rates settings I get 900+ frames per second on a NVIDIA GeForce RTX 3050 GPU with a i5-6500 3.20GHz CPU at 1024x768 resolution:

Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Fixed bug with dynamic direct sunlight and level of detail61 days ago
- Voxel Cone Tracing Experiment62 days ago
- Dynamic direct sunlight working with level of detail64 days ago
- Improved dynamic direct sunlight70 days ago
- Dynamic direct sunlight70 days ago
- Previous folly and finally success77 days ago
- Rasterized triangles are evil!86 days ago
- Procedurally Generated Blocks (Video)89 days ago
- Fog is working again92 days ago
- Improved fragment/compute shading rates94 days ago
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