Octree growth test
Vorxel » Devlog
I've got voxel placement and removal working. Here's a test of what the octree does if I place voxels outside of its bounds to make it grow.
Vorxel
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Fixed bug with dynamic direct sunlight and level of detail61 days ago
- Voxel Cone Tracing Experiment61 days ago
- Dynamic direct sunlight working with level of detail64 days ago
- Improved dynamic direct sunlight69 days ago
- Dynamic direct sunlight70 days ago
- Previous folly and finally success77 days ago
- Rasterized triangles are evil!86 days ago
- Procedurally Generated Blocks (Video)89 days ago
- Fog is working again92 days ago
- Improved fragment/compute shading rates94 days ago
Leave a comment
Log in with itch.io to leave a comment.