Voxel crash test bunny exploded!!!


I'm working on the code to add and remove voxels.  The code to break a voxel (remove) works fine, but there are bugs in the add voxel code which adds a voxel to the voxel volume octree and does updates to device buffers via Vulkan.  Usually I get a crash, assertion and/or Vulkan validation errors when something goes wrong, but then I got this!!!


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