Graphics Settings UI
Hantverk'n » Devlog
Most of the settings work except for "Ambient Occlusion - Volume - Far", "Debug Display - Depth", "Ulta Low" to "Ultra High", "Revert", "Defaults" and "Cancel".
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Hantverk'n
Status | In development |
Author | Teknologicus |
Genre | Adventure |
Tags | Exploration, Open World, Voxel |
More posts
- Parallel Reduction of Voxel Coordinates20 hours ago
- Global illumination pre-req visualizations4 days ago
- Rasterized triangles are evil!8 days ago
- Procedurally Generated Blocks (Video)11 days ago
- Fog is working again14 days ago
- Improved fragment/compute shading rates16 days ago
- Debugging variable compute shader rates21 days ago
- Deferred gbuffer rendering update22 days ago
- Deferred gbuffer rendering via compute shader ray marching output23 days ago
- Fast and Accurate Color Depth Conversion28 days ago
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